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{GOD}Gods Of Destruction

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Posts : 285
Join date : 2011-10-25
Age : 30
Location : Slovakia

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PostSubject: Share your config   Share your config I_icon_minitimeThu Oct 27, 2011 1:15 am


in this topic you can post your game configs, we can share it together and trying.
With that way we can made best config with help of others.

Okey, here is my frag/war config.
Quote :
//------------------Romi's War Config--------------\\

//--------------------VSAY BINDS------------------\\


bind F5 "vsay thanks ^p:^t:^d: ^wThank You ^r:^s:^x:"
bind F6 "vsay welcome ^p:^t:^d: ^wNo Problem ^r:^s:^x:"
bind k "vsay hi ^p:^t:^d: ^wHello Folks ^r:^s:^x:"
bind l "vsay bye ^p:^t:^d: ^wGood Bye Fellaz ^r:^s:^x:"
bind \ "vsay move ^p:^t:^d: ^wMuh ^r:^s:^x:"
bind m "say ^p:^t:^d: ^w:D ^r:^s:^x:"
bind n "vsay fthealme ^p:^t:^d: ^wBeer Me ^r:^s:^x:"
bind o "vsay oops ^p:^t:^d: ^wBoobs (.)_(.) ^r:^s:^x:"

//----------------MOVEMENT & BINDS----------------\\

bind mouse1 "+attack"
bind mouse2 "weapalt"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
bind SPACE "+moveup;forcetapout"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "kill;forcetapout;com_maxfps 125"
bind h "+mapexpand"
bind j "openlimbomenu"
bind p "messagemode4"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind SHIFT "+sprint"
bind tab "+scores"
bind capslock "+speed"
bind escape "togglemenu"
bind f1 "vote yes"
bind f2 "vote no"
bind f3 "ready"
bind F4 "notready"
bind = "mp_fireteamadmin"
bind ~ "toggleconsole"
bind ` "toggleconsole"


bind "ALT" "vstr statisticsall"
set statisticsall "vstr statistics"
set statistics "+topshots;+stats;set statisticsall vstr statistics2"
set statistics2 "-topshots;-stats;set statisticsall vstr statistics"


set name1 "set name ^>G^t0^dd^f$^uh^w@nd; set nametoggle vstr name2; play sound\menu\select.wav"
set name2 "set name ^p#^wr^9o^wmi ^f>^x:^w3; set nametoggle vstr name3; play sound\menu\select.wav"
set name3 "set name ^p{^?G^qO^?D^p}^?R^q0^qm!^?k3 ^q<3; set nametoggle vstr name4; play sound\menu\select.wav"
set name4 "set name ^-{^nG^/O^nD^-}^kR0^lm!^ok3 ^m<^k3; set nametoggle vstr name5; play sound\menu\select.wav"
set name5 "set name ^>{^tG^dO^fD^u}^wR0m!k3 ^><^t3; set nametoggle vstr name6; play sound\menu\select.wav"
set name6 "set name ^p{^>G^tO^dD^f}^rR^s0^xm^q!k^?3 ^e<^c3; set nametoggle vstr name7; play sound\menu\select.wav"
set name7 "set name ^v#^pGods^v.^wR0m!k3 <3; set nametoggle vstr name8; play sound\menu\select.wav"
set name8 "set name ^w{^fGOD^w}R0m!k3^9'TJ; set nametoggle vstr name9; play sound\menu\select.wav"
set name9 "set name ^N{^8G^3O^2D^N}^4^7N!nka^4*; set nametoggle vstr name1; play sound\menu\select.wav"
set nametoggle vstr name1
bind "del" vstr nametoggle


seta echosay "echo ^d~^wRom!ke's ^dAFK ^wScript Loaded^d!; play sound\menu\select.wav"
vstr echosay
set afk1 "team s; set name ^p#^wr^9o^wmi ^f>^x:^w3 ^sAFK; set nextstatus vstr afk2; Echo Current Status: ^pA^WFK ^x:^d(; say ^pA^WFK ^x:^d("
set afk2 "set name ^p#^wr^9o^wmi ^f>^x:^w3; set nextstatus vstr afk1; Echo Current Status: ^pB^WACK ^x:^d); say ^pB^WACK ^x:^d)"
set nextstatus "vstr afk1"
bind ins "vstr nextstatus"


bind F11 "screenshotJPEG; play sound\menu\select.wav"


bind pause "vsay bye;say ^p:^t:^d: ^wGood Bye Fellaz ^r:^s:^x:; quit"


set crouch "+movedown; set nextcrouchtoggle vstr stand"
set stand "-movedown; set nextcrouchtoggle vstr crouch"
set nextcrouchtoggle "vstr crouch"
bind MOUSE4 "vstr nextcrouchtoggle"

//----------------------TURN 180------------------------\\

bind MOUSE5 "com_maxfps 50; wait 2; cl_yawspeed 1700; +left; wait 10; -left; com_maxfps 125"


set x1 "seta cg_gunx 2; seta cg_guny 2; seta cg_gunz 2; set gunpos vstr x2"
set x2 "seta cg_gunx 0; seta cg_guny 0; seta cg_gunz 0; set gunpos vstr x1"
set gunpos "vstr x1"
bind F9 "vstr gunpos"

//---------AUTOSPRINT WHEN SHOOTING----------\\

set shooton "+attack; +sprint; cg_fov 112;"
set shootoff "-attack; -sprint; cg_fov 112;"
set on "vstr shooton"
set off "vstr shootoff"
bind MOUSE1 "+vstr on off"

//----------------RECORDING SCRIPT----------------\\

set demoon "autorecord; echo ^d~^wStart Record^d.; set demor vstr demooff"; play sound\menu\select.wav"
set demooff "stoprecord; echo ^d~^wStop Record^d.; set demor vstr demoon"; play sound\menu\select.wav"
set demor "vstr demoon"
bind f12 "vstr demor"

//---------------VOICE SOUND SCRIPT---------------\\

seta soundon "cg_novoicechats 0; echo ^d~^wChat sounds ON^d.; set soundtoggle vstr soundoff"; play sound\menu\select.wav"
seta soundoff "cg_novoicechats 1; echo ^d~^wChat sounds OFF^d.; set soundtoggle vstr soundon"; play sound\menu\select.wav"
seta soundtoggle "vstr soundon"
bind F10 "vstr soundtoggle"

//----------------DRAWGUN SETTINGS----------------\\

bind 1 "weaponbank 1;cg_drawgun 1"
bind 2 "weaponbank 2;cg_drawgun 1"
bind 3 "weaponbank 3;cg_drawgun 1"
bind 4 "weaponbank 4;cg_drawgun 1"
bind 5 "weaponbank 5;cg_drawgun 1"
bind 6 "weaponbank 6;cg_drawgun 1"
bind 7 "weaponbank 7;cg_drawgun 1"


bind [ "team r 1 3; play sound\menu\select.wav"
bind ] "team b 1 8; play sound\menu\select.wav"
bind ' "team s; play sound\menu\select.wav"


bind DOWNARROW "setspawnpt 1; echo ^d~^wSpawnpoint ^d- ^p1; play sound\menu\select.wav"
bind LEFTARROW "setspawnpt 2; echo ^d~^wSpawnpoint ^d- ^p2; play sound\menu\select.wav"
bind UPARROW "setspawnpt 3; echo ^d~^wSpawnpoint ^d- ^p3; play sound\menu\select.wav"
bind RIGHTARROW "setspawnpt 4; echo ^d~^wSpawnpoint ^d- ^p4; play sound\menu\select.wav"


seta sensitivity "1.6"
seta m_pitch "0.016"
seta m_yaw "0.022"
seta m_filter "0"
seta m_forward "0.22"
seta m_side "0.22"


seta r_customwidth "1024"
seta r_customheight "768"
seta r_clamptoedge "1"
seta r_clear "0"
seta r_colorbits "0"
seta r_CompressModels "1"
seta r_depthbits "24"
seta r_detailtexture "0"
seta r_detailtextures "0"
seta r_displayrefresh "60"
seta r_drawfoliage "1"
seta r_drawsun "0"
seta r_dynamiclight "0"
seta r_ext_ATI_pntriangles "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "0"
seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "0"
seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "2.2"
seta r_glIgnoreWicked3D "0"
seta r_highqualityvideo "1"
seta r_ignorefastpath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_ingamevideo "0"
seta r_intensity "1.5"
seta r_loadbias "2"
seta r_lodbias "2"
seta r_lodcurveerror "100"
seta r_lodscale "3"
seta r_lowMemTextureSize "0"
seta r_mapOverBrightBits "2"
seta r_mode "-1"
seta r_nocull "0"
seta r_nocurves "0"
seta r_normallength "0.5"
seta r_OverBrightBits "2"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_primitives "0"
seta r_rmse "20"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "32"
seta r_roundImagesDown "2"
seta r_showtris "0"
seta r_simpleMipMaps "0"
seta r_smp "0"
seta r_subdivisions "999"
seta r_textureAnisotropy "8.0"
seta r_texturebits "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_uifullscreen "1"
seta r_vertexlight "0"

//-------------------CLIENT GAME-------------------\\

seta cg_announcer "1"
seta cg_atmosphericeffects "0"
seta cg_autoactivate "1"
seta cg_autoaction "0"
seta cg_autoreload "0"
seta cg_autoswitch "0"
seta cg_blinktime "100"
seta cg_bloodDamageBlend "0"
seta cg_bloodFlash "0"
seta cg_bloodTime "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobup "0"
seta cg_brassTime "0"
seta cg_cameraOrbitDelay "25"
seta cg_complaintPopUp "0"
seta cg_coronafardist "0"
seta cg_coronas "0"
seta cg_crosshaircolor "white"
seta cg_crosshairHealth "0"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "40"
seta cg_crosshairX "0"
seta cg_crosshairY "0
seta cg_currentSelectedPlayer "0"
seta cg_cursorHints "1"
seta cg_cycleAllWeaps "0"
seta cg_damagekick "0"
seta cg_deferPlayers "1"
seta cg_descriptiveText "1"
seta cg_draw2D "1"
seta cg_draw3dIcons "1"
seta cg_drawAllWeaps "1"
seta cg_drawAmmoWarning "0"
seta cg_drawAttacker "0"
seta cg_drawBuddies "1"
seta cg_drawCompass "1"
seta cg_drawCrosshair "5"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "0"
seta cg_drawdamage "0"
seta cg_drawdamagekick "0"
seta cg_drawfallkick "0"
seta cg_drawFireteamOverlay "1"
seta cg_drawFPS "1"
seta cg_drawFrags "1"
seta cg_drawGun "1"
seta cg_drawIcons "1"
seta cg_drawNotifyText "1"
seta cg_drawReinforcementTime "1"
seta cg_drawRewards "0"
seta cg_drawRoundTimer "1"
seta cg_drawsmallpopupicons "1"
seta cg_drawSnapshot "0"
seta cg_drawSpreadScale "0"
seta cg_drawStatus "1"
seta cg_drawTimer "1"
seta cg_drawWeaponIconFlash "0"
seta cg_emptyswitch "1"
seta cg_errordecay "100"
seta cg_fallkick "0"
seta cg_fastSolids "1"
seta cg_footsteps "1"
seta cg_fov "112"
seta cg_gibs "0"
seta cg_impactvibration "0"
seta cg_lagometer "1"
seta cg_marktime "0"
seta cg_muzzleFlash "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_noTaunt "0"
seta cg_noVoiceChats "1"
seta cg_noVoiceText "0"
seta cg_popupLimboMenu "0"
seta cg_predictItems "0"
seta cg_printObjectiveInfo "1"
seta cg_quickMessageAlt "1"
seta cg_railTrailTime "0"
seta cg_recoilPitch "0"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_shadows "0"
seta cg_showblood "0"
seta cg_simpleItems "0"
seta cg_stereoSeparation "0.4"
seta cg_teamChatHeight "4"
seta cg_teamChatsOnly "0"
seta cg_teamChatTime "9999"
seta cg_uselessNostalgia "0"
seta cg_useScreenshotJPEG "1"
seta cg_useWeapsForZoom "1"
seta cg_viewsize "100"
seta cg_weaponCycleDelay "0"
seta cg_wolfparticles "0"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSniper "20"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomfov "22.5"
seta cg_zoomStepBinoc "3"
seta cg_zoomStepFG "10"
seta cg_zoomstepsniper "8"
seta cg_zoomStepSnooper "5"
seta cg_selectedPlayerName "^>G^t0^dd^f$^uh^w@nd"

//--------------------BANI ETPRO-------------------\\

seta b_althud "2"
seta b_althudflags "4"
seta b_antilag "1"
seta b_antiwarp "1"
seta b_backupcvars "0"
seta b_bannertime "0"
seta b_chatFlags "1"
seta b_chatsounds "0"
seta b_descriptiveTextscale "3"
seta b_drawclock "1"
seta b_drawPromotions "0"
seta b_drawRewards "0"
seta b_drawspeed "0"
seta b_fireteamlatchedclass "1"
seta b_fixedphysics "1"
seta b_fixedphysicsfps "125"
seta b_goatsound "1"
seta b_hitsounds "1"
seta b_hudyoffset "0"
seta b_mapzoom "3"
seta b_muzzleflash "0"
seta b_numpopups "4"
seta b_optimizedprediciton "1"
seta b_popupfadetime "1000"
seta b_popupstaytime "8000"
seta b_popuptime "0"
seta b_speedinterval "0"
seta b_speedunit "0"
seta b_tracers "0"
seta b_votetextscale "0.7"

//-------------------VOTE SETTINGS-----------------\\

seta vote_allow_antilag "1"
seta vote_allow_comp "1"
seta vote_allow_friendlyfire "1"
seta vote_allow_gametype "1"
seta vote_allow_kick "1"
seta vote_allow_map "1"
seta vote_allow_mutespecs "1"
seta vote_allow_muting "1"
seta vote_allow_nextmap "1"
seta vote_allow_pub "1"
seta vote_allow_referee "1"
seta vote_allow_shuffleteamsxp "1"
seta vote_allow_swapteams "1"
seta vote_allow_timelimit "1"
seta vote_allow_warmupdamage "1"

//------------------CLIENT ENGINE------------------\\

seta cl_allowDownload "1"
seta cl_anonymous "0"
seta cl_autoupdate "1"
seta cl_doubletapdelay "0"
seta cl_freelook "1"
seta cl_language "0"
seta cl_maxpackets "100"
seta cl_maxPing "800"
seta cl_mouseAccel "0"
seta cl_packetdup "1"
seta cl_pitchspeed "0"
seta cl_punkbuster "1"
seta cl_run "1"
seta cl_timeNudge "0"
seta cl_wwwDownload "1"
seta cl_yawspeed "0"

//-----------------COMMON SETTINGS-----------------\\

seta com_blood "0"
seta com_hunkMegs "192"
seta com_introplayed "0"
seta com_maxfps "125"
seta com_recommended "1"
seta com_recommendedSet "1"
seta com_soundMegs "128"
seta com_watchdog "60"
seta com_zoneMegs "128"
seta rate " 50000"
seta snaps "40"
seta name "^>G^t0^dd^f$^uh^w@nd"


seta s_defaultsound "0"
seta s_doppler "1"
seta s_khz "44"
seta s_mixahead "0.15"
seta s_mixPreStep "0.02"
seta s_musicvolume "0"
seta s_separation "0.5"
seta s_volume "0.3"
seta s_wavonly "0"


bind , "exec tj.cfg"
bind . "vid_restart"


echo "^d~^wRomike's War Config Loaded^d!"; play sound\menu\select.wav

//---------------THE END / ROMIKE--------------\\

And here is my Trickjump config.
Quote :
//------------------Romi's TJ Config----------------\\

//------------------TJ SETTINGS------------------\\

bind mouse4 "load"
bind mouse5 "save"
bind F7 "kill;forcetapout;com_maxfps 76"
seta sensitivity "1.80"
seta cg_novoicechats "0"
seta pmove_fixed "1"
seta com_maxfps "76"
seta r_gamma "2"

//-----------------CGAZ TOGGLER------------------\\

bind F8 "vstr gaz"
set gaz1 "cg_drawcgaz 2;echo ^d~^wCGaz^d: ^wOn; play sound\menu\select.wav; set gaz vstr gaz0"
set gaz0 "cg_drawcgaz 0;echo ^d~^wCGazd0: ^wOff; play sound\menu\select.wav; set gaz vstr gaz1"
set gaz "vstr gaz1"


bind [ "team r 1"
bind ] "team b 1"
bind ' "team s"


echo "^d~^wRomi's ^dTJ ^wConfig Loaded^d!" ;play sound\menu\select.wav


bind , "exec autoexec.cfg"
bind . "vid_restart"

//---------------THE END / ROMIKE--------------\\




Share your config Os9ehqqukqlShare your config Wtai5foym9lk
XFire: romike1992
Clan Leader of the Gods Of Destruction Clan'
If you need somethink and I'm not here, leave me a PM !
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